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Growlingfish library [66 articles]

Статьи, недавно добавленные в библиотеку Growlingfish .
  • The Portable Jung
    (09 December 1976)
    by Carl G Jung
    posted to willi anywherechi by Growlingfish on 2008-08-13 07:45:06 as **
  • The Double
    (05 August 2004)
    by Jose Saramago
    posted to willi anywherechi by Growlingfish on 2008-08-13 07:17:08 as read
  • The Double
    (17 August 2006)
    by Fyodor Dostoevsky
    posted to willi anywherechi by Growlingfish on 2008-08-13 07:09:05 as read
  • Estimating the Extent, Sophistication and Legality of CCTV in London
    (2003)
    edited by Martin Gill
    posted to willi anywherechi by Growlingfish on 2008-08-13 06:50:05 as *
  • A Review of Mobile HCI Research Methods
    : Human-Computer Interaction with Mobile Devices and Services (2003), pp. 317-335.
    by Jesper Kjeldskov, Connor Graham
  • A cost-effective evaluation method for use by designers
    Int. J. Man-Mach. Stud., Vol. 35, No. 6. (December 1991), pp. 891-912.
    by Peter C Wright, Andrew F Monk
    posted to pervasiveevaluation evaluation by Growlingfish on 2008-07-26 13:59:15 as *
  • The challenges of user-centered design and evaluation for infrastructure
    (2003), pp. 297-304.
    by Keith W Edwards, Victoria Bellotti, Anind K Dey, Mark W Newman
  • Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
    Personal and Ubiquitous Computing, Vol. 6, No. 5. (1 December 2002), pp. 430-442.
    by Adrian D Cheok, Xubo Yang, Zhou Z Ying, Mark Billinghurst, Hirokazu Kato
    posted to pervasiveevaluation by Growlingfish on 2008-07-25 00:10:18 as * along with 2 people Axis ekabisch
  • Testing and demonstrating context-aware services with Quake III Arena
    Commun. ACM, Vol. 45, No. 1. (January 2002), pp. 46-48.
    by Markus Bylund, Fredrik Espinoza
    posted to pervasiveevaluation by Growlingfish on 2008-07-24 23:07:56 as *
  • Experience prototyping
    (2000), pp. 424-433.
    by Marion Buchenau, Jane F Suri
  • The experience sampling method
    Naturalistic approaches to studying social interaction (1983), pp. 41-56.
    edited by HT Reis
    posted to pervasiveevaluation ethnography by Growlingfish on 2008-07-22 12:47:23 as *
  • UBIWISE, A Ubiquitous Wireless Infrastructure Simulation Environment
    (2002)
    by John J Barton, Vikram Vijayaraghavan
    posted to pervasiveevaluation by Growlingfish on 2008-07-22 12:34:52 as *
  • The validity of the stimulated retrospective think-aloud method as measured by eye tracking
    (2006), pp. 1253-1262.
    by Zhiwei Guan, Shirley Lee, Elisabeth Cuddihy, Judith Ramey
    posted to pervasiveevaluation by Growlingfish on 2008-07-22 12:26:15 as *
  • It's worth the hassle!: the added value of evaluating the usability of mobile systems in the field
    (2006), pp. 272-280.
    by Christian M Nielsen, Michael Overgaard, Michael B Pedersen, Jan Stage, Sigge Stenild
  • Usability evaluation for mobile device: a comparison of laboratory and field tests
    (2006), pp. 181-186.
    by Henry B Duh, Gerald CB Tan, Vivian H Chen
  • New techniques for usability evaluation of mobile systems
    International Journal of Human-Computer Studies, Vol. 60, No. 5-6. (May 2004), pp. 599-620.
    by Jesper Kjeldskov, Jan Stage
  • Location-Aware Shopping Assistance: Evaluation of a Decision-Theoretic Approach
    (2002), pp. 155-169.
    by Thorsten Bohnenberger, Anthony Jameson, Antonio Krüger, Andreas Butz
    posted to pervasiveevaluation by Growlingfish on 2008-07-22 11:55:24 as *
  • Notions of thoroughness, efficiency, and validity: Are they valid in HCI practice?
    International Journal of Industrial Ergonomics, Vol. 36, No. 12. (December 2006), pp. 1069-1074.
    by Gitte Lindgaard
    posted to pervasiveevaluation evaluation by Growlingfish on 2008-07-22 11:51:47 as *
  • The sampling of experiences in situ
    Journal of Personality, Vol. 54, No. 1. (1986), pp. 262-293.
    by Stefan E Hormuth
    posted to pervasiveevaluation evaluation ethnography by Growlingfish on 2008-07-22 11:46:19 as *
  • Charting past, present, and future research in ubiquitous computing
    ACM Trans. Comput.-Hum. Interact., Vol. 7, No. 1. (March 2000), pp. 29-58.
    by Gregory D Abowd, Elizabeth D Mynatt
  • notes Project Aura: Toward Distraction-Free Pervasive Computing
    IEEE Pervasive Computing, Vol. 01, No. 2. (2002), pp. 22-31.
    by David Garlan, Dan Siewiorek, Asim Smailagic, Peter Steenkiste
    posted to pervasiveevaluation pervasivecomputing by Growlingfish on 2008-07-22 11:17:09 as *
  • A system architecture for pervasive computing
    (2000), pp. 177-182.
    by Robert Grimm, Tom Anderson, Brian Bershad, David Wetherall
    posted to pervasiveevaluation pervasivecomputing by Growlingfish on 2008-07-22 11:13:59 as *
  • Along the fault lines – designing for deception, dishonesty, and other happy facts of human nature
    No. 11. (2004)
    by Adam Greenfield
    posted to usecase pervasiveevaluation by Growlingfish on 2008-07-21 14:49:58 as read
  • A Taxonomy for Evaluating Pervasive Computing Environments
    (June 2006), pp. 29-34.
    by Dana Al-Kukhun, Florence Sèdes
    posted to pervasiveevaluation pervasivecomputing by Growlingfish on 2008-07-20 10:46:45 as read
  • Cultural probes and the value of uncertainty
    interactions, Vol. 11, No. 5. (2004), pp. 53-56.
    by William W Gaver, Andrew Boucher, Sarah Pennington, Brendan Walker
  • Is It Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware Mobile Systems in the Field
    Mobile Human-Computer Interaction – MobileHCI 2004 (2004), pp. 61-73.
    by Jesper Kjeldskov, Mikael B Skov, Benedikte S Als, Rune T Høegh
  • Towards a pervasive computing benchmark
    Pervasive Computing and Communications Workshops, 2005. PerCom 2005 Workshops. Third IEEE International Conference on (2005), pp. 194-198.
    posted to pervasiveevaluation pervasivecomputing by Growlingfish on 2008-07-20 10:15:37 as read
  • A testbed for evaluating human interaction with ubiquitous computing environments
    Testbeds and Research Infrastructures for the Development of Networks and Communities, 2005. Tridentcom 2005. First International Conference on (2005), pp. 60-69.
    posted to pervasiveevaluation by Growlingfish on 2008-07-20 10:03:52 as read along with 1 person anelson
  • Usability Evaluation of Context-Aware Mobile Devices
    Pervasive Computing, IEEE, Vol. 4, No. 2. (2005), pp. 83-83.
    posted to pervasiveevaluation mobile by Growlingfish on 2008-07-20 10:01:30 as read along with 1 person timm
  • Using the experience sampling method to evaluate ubicomp applications
    Pervasive Computing, IEEE, Vol. 2, No. 2. (2003), pp. 24-31.
    posted to ubicomp pervasiveevaluation by Growlingfish on 2008-07-20 10:00:47 as read along with 2 people tnhh konomi
  • Toward a standard ubiquitous computing framework
    (2004), pp. 135-139.
    by Martin Modahl, Bikash Agarwalla, Gregory Abowd, Umakishore Ramachandran, Scott T Saponas
  • Toward a General Software Infrastructure for Ubiquitous Computing
    Pervasive Computing, IEEE, Vol. 7, No. 1. (2008), pp. 64-73.
    by Cristiano A da Costa, Adenauer C Yamin, Claudio F Geyer
  • Evaluating Early Prototypes in Context: Trade-offs, Challenges, and Successes
    Pervasive Computing, IEEE, Vol. 4, No. 4. (2005), pp. 42-50.
  • Developing context-aware pervasive computing applications: Models and approach
    Pervasive and Mobile Computing, Vol. 2, No. 1. (February 2006), pp. 37-64.
    by Karen Henricksen, Jadwiga Indulska
  • Pervasive computing: a paradigm for the 21st century
    Computer, Vol. 36, No. 3. (2003), pp. 25-31.
    by D Saha, A Mukherjee
  • Evaluating Service Oriented Architectures (SOA) in Pervasive Computing
    (2006), pp. 276-285.
    by Swaroop Kalasapur, Mohan Kumar, Behrooz Shirazi
  • Towards socially aware pervasive computing: a turntaking approach
    Pervasive Computing and Communications, 2004. PerCom 2004. Proceedings of the Second IEEE Annual Conference on (2004), pp. 346-350.
  • Pervasive Gaming in the Everyday World
    Pervasive Computing, IEEE, Vol. 5, No. 1. (2006), pp. 78-85.
    by K Jegers, M Wiberg
  • One.world: experiences with a pervasive computing architecture
    Pervasive Computing, IEEE, Vol. 3, No. 3. (2004), pp. 22-30.
    by R Grimm
  • Conversation Analysis and the User Experience
    (2004)
    by A Woodruff, PM Aoki
    posted to anywherechi by Growlingfish on 2008-07-17 11:52:09 as ***
  • How push-to-talk makes talk less pushy
    (2003), pp. 170-179.
    by Allison Woodruff, Paul M Aoki
    posted to anywherechi by Growlingfish on 2008-07-17 11:48:29 as *** along with 2 people rcooper marcela
  • Re-place-ing space: the roles of place and space in collaborative systems
    (1996), pp. 67-76.
    by Steve Harrison, Paul Dourish
  • Behavior in public places: Notes on the social organization of gatherings (Free Press paperback)
    by Erving Goffman
    posted to anywherechi by Growlingfish on 2008-07-17 11:46:22 as *
  • Media spaces: bringing people together in a video, audio, and computing environment
    Commun. ACM, Vol. 36, No. 1. (January 1993), pp. 28-46.
    by Sara A Bly, Steve R Harrison, Susan Irwin
  • Media Spaces in the mobile world
    (2006)
    by Paul M Aoki, Margaret H Szymanski, Allison Woodruff
    posted to anywherechi by Growlingfish on 2008-07-17 11:44:12 as ***
  • Bridging the physical and digital in pervasive gaming
    Commun. ACM, Vol. 48, No. 3. (March 2005), pp. 54-57.
    by Steve Benford, Carsten Magerkurth, Peter Ljungstrand
    posted to anywherechi by Growlingfish on 2008-07-17 11:39:32 as *** along with 2 people floydmueller mplomer
  • The Frame of the Game: Blurring the Boundary between Fiction and Reality in Mobile Experiences
    (22-27 April 2006)
    by Steve Benford, Andy Crabtree, Stuart Reeves, Martin Flintham, Adam Drozd, Jennifer Sheridan, Alan Dix
    posted to mobile examples anywherechi by Growlingfish on 2008-07-15 11:03:52 as *****
  • Presence and Embodiment in Mobile Phone Communication
    PsychNology Journal, Vol. 3, No. 1. (9 May 2005), pp. 16-34.
    by Ruth M Rettie
    edited by Anna Spagnolli, Luciano Gamberini
    posted to presence anywherechi by Growlingfish on 2008-07-15 10:51:19 as *****
  • A Place for Presence. Understanding the Human Involvement in Mediated Interactive Environments
    PsychNology Journal, Vol. 3, No. 1. (9 May 2005), pp. 6-15.
    by Anna Spagnolli, Luciano Gamberini
    edited by Anna Spagnolli, Luciano Gamberini
    posted to presence anywherechi by Growlingfish on 2008-07-15 10:45:37 as *****
  • Uncle Roy All Around You: Implicating the City in a Location-Based Performance
    (July 2004)
    by Steve Benford, Martin Flintham, Adam Drozd, Rob Anastasi, Duncan Rowland, Nick Tandavanitj, Matt Adams, Ju Row-Farr, Amanda Oldroyd, Jon Sutton
    posted to mobile mixedreality examples anywherechi by Growlingfish on 2008-07-15 10:37:13 as *****
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