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Torsten_Holmer games [28 articles]

Recent papers added to Torsten_Holmer library classified by the tag games. You can also see everyone's games.
  • Strangers and Friends: Collaborative Play in World of Warcraft
    (2006)
    by Bonnie Nardi, Justin Harris
    posted to social mmorpg games 2006 by Torsten_Holmer on 2008-07-07 19:34:10 as **
  • Nicolas Ducheneaut's Publications
    posted to publikationsliste multiplayer hci groupware games cscw by Torsten_Holmer on 2008-07-07 19:17:15 as **
  • The social side of gaming: a study of interaction patterns in a massively multiplayer online game
    (2004)
    by Nicolas Ducheneaut, Robert J Moore
    posted to multiplayer mmorpg games cscw 2004 by Torsten_Holmer on 2008-07-07 19:16:09 as **
  • Warum Computerspiele faszinieren
    by Jürgen Fritz
    posted to vr games 1995 by Torsten_Holmer on 2008-06-16 17:22:46 as **
  • An Analysis of Socioemotional and Task Communication in Online Multiplayer Video Games
    Communication Research, Vol. 33, No. 1. (1 February 2006), pp. 92-109.
    by Jorge Pena, Jeffrey T Hancock
    posted to sk games chat by Torsten_Holmer on 2008-05-15 20:32:33 as **
  • Pisa-Verlierer sind Opfer ihres Medienkonsums | tagesschau.de
    posted to games media pisa by Torsten_Holmer on 2008-02-19 13:20:02 as **
  • Second Life and Other Virtual Worlds: A Roadmap for Research
    (2007)
    by Brian Mennecke, Edward M Roche, David A Bray, Benn Konsynski, John Lester, Michael Rowe, Anthony M Townsend
  • Key factors of heuristic evaluation for game design: Towards massively multi-player online role-playing game
    International Journal of Human-Computer Studies, Vol. 65, No. 8. (August 2007), pp. 709-723.
    by Seungkeun Song, Joohyeon Lee
    posted to 2007 design games heuristic mmporg by Torsten_Holmer on 2008-01-15 16:27:30 as ** along with 1 person tyttivir
  • The Art of Computer Game Design
    (1997)
    by Chris Crawford
    posted to 1997 computer design games by Torsten_Holmer on 2008-01-15 16:26:33 as **
  • www.spielforschung.at
    posted to games by Torsten_Holmer on 2007-12-17 14:11:05 as **
  • Das Spiel im 21.Jahrhundert: „Global Player“ und Playing Artist.
    by Rainer Buland
    posted to games by Torsten_Holmer on 2007-12-17 14:10:20 as **
  • Tragedies of the ludic commons - understanding cooperation in multiplayer games
    Gamestudies, Vol. 7, No. 1. (December 2006)
    by Jonas H Smith
    posted to 2006 collaboration cooperation games multiplayer sk by Torsten_Holmer on 2007-12-03 16:22:57 as *****
  • Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings
    Gamestudies, Vol. 7, No. 1. (2006)
    by Mark R Wallin
    posted to 2006 games video by Torsten_Holmer on 2007-12-03 16:21:35 as **
  • The Gaming Situation
    Game Studies, Vol. 1, No. 1. (2001)
    by Markku Eskelinen
    posted to 2001 analysis games sk by Torsten_Holmer on 2007-12-03 16:19:21 as **
  • The repeatedly lost art of studying games
    Game Studies, Vol. 1, No. 1. (2001)
    by Jesper Juul
    posted to 2001 games study by Torsten_Holmer on 2007-12-03 16:16:42 as **
  • Interaction Forms and Communicative Actions in Multiplayer Games
    Game Studies, Vol. 3, No. 1. (2003)
    by Tony Manninen
  • Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy VII
    Game Studies, Vol. 2, No. 2. (2002)
    by Greg M Smith
    posted to 2002 games storytelling by Torsten_Holmer on 2007-12-03 16:13:13 as **
  • Creative Player Actions in FPS Online Video Games: Playing Counter-Strike
    Game Studies, Vol. 2, No. 2. (2002)
    by Talmadge Wright, Eric Boria, Paul Breidenbach
    posted to 2002 fps games sk study by Torsten_Holmer on 2007-12-03 16:09:59 as **
  • Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth
    Gamestudies, Vol. 6, No. 1. (2006)
    by Rob Cover
    posted to 2006 addiction games sk by Torsten_Holmer on 2007-12-03 16:02:55 as **
  • Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay
    Gamestudies, Vol. 6, No. 1. (2006)
    by Hans C Arnseth
    posted to 2006 games learning sk by Torsten_Holmer on 2007-12-03 16:01:11 as **
  • The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games
    Gamestudies, Vol. 6, No. 1. (2006)
    by Jonas H Smith
    posted to 2006 economy games sk by Torsten_Holmer on 2007-12-03 15:59:48 as **
  • Games telling Stories?
    Games Studies, Vol. 1, No. 1. (2001)
    by Jesper Juul
    posted to 2001 games sk storytelling by Torsten_Holmer on 2007-12-03 15:58:06 as **
  • On Virtual Economies
    Game Studies, Vol. 3, No. 2. (2003)
    by Edward Castronova
  • Playing With Players: Potential Methodologies for MUDs
    Game Studies, Vol. 2, No. 1. (2002)
    by Torill Mortensen
    posted to 2002 games sk by Torsten_Holmer on 2007-12-03 15:51:46 as **
  • Game analysis: Developing a methodological toolkit for the qualitative study of games
    Game Stddies: the international journal of computer game research, Vol. 6, No. 1. (December 2006)
    by Mia Consalvo, Nathan Dutton
    posted to 2006 analysis games methoden by Torsten_Holmer on 2007-12-03 15:45:44 as ** along with 1 person SemenoffAlex
  • Audio Interaction in Computer Mediated Games
    International Journal of Computer Games Technology, Vol. 2008 (2008)
    by JR Parker, John Heerema
    posted to 2008 games by Torsten_Holmer on 2007-12-03 15:42:18 as **
  • (Dis-)integrative Effects of MUD-Usage as Seen by the Players
    Eludamos. Journal for Computer Game Culture, Vol. 1, No. 1. (2007)
    by Susanne Keuneke
    posted to 2007 games sk by Torsten_Holmer on 2007-12-03 15:36:29 as **
  • Ordinary Gamers - The Vanishing Violence in War Games and Its Influence on Male Gamers
    Eludamos. Journal for Computer Game Culture, Vol. 1, No. 1. (2007)
    by Hartmut Gieselmann
    posted to 2007 games sk by Torsten_Holmer on 2007-12-03 15:34:33 as **
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