Why Co-Evolution Beats Temporal Difference Learning at Backgammon for a Linear Architecture, but not a Non-Linear Architectureby: Paul J Darwen
(FebruaryJuly-March0 2001), pp. 1003-1010.
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AbstractThis paper compares co-evolutionary learning and temporal difference learning on the game of Backgammon, which (like many real-world tasks) has an element of random uncertainty. Unfortunately, to fully evaluate a single strategy using undirected sampling of board positions, using only random dice rolls, requires a great deal of computation. Evolution's all-or-nothing replacement of entire solutions needs accurate evaluation, but relatively rare board positions are needed to train above a...
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