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rprince teaching [13 articles]

Recent papers added to rprince library classified by the tag teaching. You can also see everyone's teaching.
  • Developing a computer science-specific learning taxonomy
    ACM SIGCSE Bulletin, Vol. 39, No. 4. (December 2007), pp. 152-170.
    by Ursula Fuller, Colin G Johnson, Tuukka Ahoniemi, Diana Cukierman, Isidoro Hernán-Losada, Jana Jackova, Essi Lahtinen, Tracy L Lewis, Donna M Thompson, Charles Riedesel, Errol Thompson
    posted to teaching taxonomy science review objectives learning education computer by rprince on 2008-08-13 21:51:59 as **
  • Teaching For Quality Learning at University: What the Student Does (Society for Research into Higher Education)
    (01 February 2003)
    by John Biggs
  • Ugly in a world where you can choose to be beautiful: teaching and learning about diversity via virtual worlds
    (2006), pp. 383-389.
    by Joey J Lee, Christopher M Hoadley
    posted to worlds virtual ugly teaching learning diversity by rprince on 2008-08-13 13:37:15 as ** along with 1 person tophe
  • Social Constructivist Perspectives on Teaching and Learning
    Annual Review of Psychology, Vol. 49, No. 1. (1998), pp. 345-375.
    by Sullivan A Palincsar
  • GameX: a platform for incremental instruction in computer graphics and game design
    (2005)
    by Rama C Hoetzlein, David I Schwartz
    posted to teaching graphics game design by rprince on 2008-07-24 16:14:31 as **
  • Computer games as motivation for design patterns
    SIGCSE Bull., Vol. 39, No. 1. (March 2007), pp. 233-237.
    by Paul V Gestwicki
    posted to teaching pattern games design by rprince on 2008-07-24 16:12:23 as **
  • Teaching software engineering through game design
    SIGCSE Bull., Vol. 37, No. 3. (September 2005), pp. 123-127.
    by Kajal Claypool, Mark Claypool
    posted to teaching software game engineering design by rprince on 2008-07-24 15:37:30 as **
  • Teaching Object-Oriented Programming Laboratory With Computer Game Programming
    Education, IEEE Transactions on, Vol. 50, No. 3. (2007), pp. 197-203.
    by Woei-Kae Chen, Yu C Cheng
    posted to teaching programming oriented object game computer by rprince on 2008-07-24 15:35:37 as **
  • Designing the market game for a trading agent competition
    Internet Computing, IEEE, Vol. 5, No. 2. (2001), pp. 43-51.
    by MP Wellman, PR Wurman, K O'Malley, R Bangera, Lin, D Reeves, WE Walsh
    posted to trading teaching tac learning in education competition agents by rprince on 2008-07-09 18:13:17 as *
  • Teaching Numerical Methods With A Video Game to Mechanical Engineers
    (April 2005)
    by Brianno Coller
  • Game Theory: How should we teach kids Newtonian physics? Simple. Play computer games.
    Technology Review (29 March 2002)
    by Henry Jenkins
    posted to games physics teaching by rprince on 2008-04-09 13:41:14 as **
  • Teaching software engineering by means of computer-game development: Challenges and opportunities
    British Journal of Educational Technology, Vol. 38, No. 3. (May 2007), pp. 405-415.
    by Cagiltay, Nergiz Ercil
    posted to computer development games teaching by rprince on 2008-01-11 11:04:19 as **
  • Using storytelling to motivate programming
    Commun. ACM, Vol. 50, No. 7. (July 2007), pp. 58-64.
    by Caitlin Kelleher, Randy Pausch
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